Life is Strange: Before the Storm

Note: spoilers ahead!

Introduction

A little over a year after playing the first game, I returned to Arcadia Bay for its prequel, Before the Storm. Taking place about 2 years before the first game, in this one you play as Max’s friend Chloe. Max has recently left Arcadia Bay for Seattle, and Chloe is feeling alone and abandoned. Unlike the original game which was developed by Dontnod Entertainment, Before the Storm was developed by Deck Nine.¬†While my review of Life is Strange was fairly short, in this one I’d like to go into a little more detail regarding the characters.

Plot

Chloe is a student at Blackwell Academy. Still reeling from the death of her father, she lashes out at seemingly everyone and trying to find her own way in life, everyone else be damned. One night while trying to sneak into a concert of her favorite local band, Chloe gets into a heated argument with two men; it is about to erupt when she is saved by Rachel Amber, a fellow Blackwell Academy student that she knows only by reputation.

Meeting back at school the next day, the two of them decide to ditch school, riding a train and ending up at a lookout point. Looking through a viewfinder, they happen to see a couple kissing; Chloe makes a joke, but Amber becomes very upset. It turns out the man is Amber’s father, but it’s not his wife he’s kissing. In a fit Amber kicks over a trash bin after burning a family photo, starting what becomes a sizeable wildfire.

At their hideout in the junkyard, Chloe discovers an abandoned pickup truck, which she’s able to fix up. Talking with Amber, they decide to leave everything behind and go away together. Unfortunately complications arise when the woman Amber’s dad was supposedly cheating with is actually Amber’s biological mother, Sera, a drug addict who has problems with both Damon and Frank.

Confronting Frank and Damon at the junkyard, Rachel is stabbed by Damon. Thankfully she survives and recovers at the hospital, while Chloe searches for clues in James’ home office. Using his phone she convinces Damon to meet her, agreeing to pay a ransom for Sera’s life. When she meets Damon she learns James had paid him to kill Sera. Frank arrives and fights Damon. Sera begs Chloe to never tell Rachel about what James did. Visiting Rachel at the hospital again, Chloe is left with the choice whether to tell her everything.

Characters

While not quite as rebellious or outright bitchy as in Life is Strange, in Before the Storm Chloe is still carrying a sizable chip on her shoulder, and it only grows once she meets and starts hanging out with Rachel. While she does reference the more-recent occurrence of Max leaving, she doesn’t really show how much she’s affected and hurt from that.

It’s not long into the game before Rachel Amber makes her appearance. Just like Chloe we are taken aback by her brash behavior and apparent bravery dealing with criminals and other notorious characters. We see her interact with her parents, and it’s evident there’s tension there, although for a teen it’s not that surprising at face value.

In the first game it was very briefly hinted at that Frank had feelings for, let alone a relationship with Rachel. In this game we see Frank as an “understudy” to Damon. Unlike Damon we’re shown that Frank is not all bad, and that perhaps his attitude in the first game is almost justified. We don’t actually see Frank interact with Rachel, and we don’t know if they even know each other yet.

In this game Damon Merrick is the classic bad guy and asshole. Frank is his “apprentice” and keeps him in check; Damon certainly doesn’t seem to care about anyone else besides himself and getting paid. He’s unfortunately a bit one-dimensional. It’s fine to be bad and threatening, but by itself it’s cliche and not very realistic. I would’ve liked to seen just a sliver of humanity, a crack in the armor that showed there is or used to be something in his life that’s not ruined by his way of life.

It hasn’t been as long since William has died, but Joyce has been dating David for awhile and has already seemed to fully accept him into her life and soon home. This is perhaps the biggest surprise in character origin and development compared to what we saw and knew from the first game. In this game David is dating Joyce and later on they announce to Chloe that he will be moving in. Obviously Chloe doesn’t like that, but Joyce basically ignores her. In his defense David seems to try to make an effort to connect with Chloe, as night and day they are in their behavior, opinions, etc. We see more about David, and it certainly puts him in a different light than what’s merely hinted at or perhaps the different way the original developers intended for him to turn out. This is absolutely one of the highlights for the game, and I commend Deck Nine for fleshing out this character.

Rachel’s parents, James and step-mother Rose, certainly come off initially as normal loving parents. At dinner with Chloe they make small talk and help each other in the kitchen. They try to act their best around Rachel, but as I mentioned before there’s something clearly lurking beneath the surface. That comes up later with the reveal of James meeting with Sera, Rachel’s birth mother.

Music

Let’s face it; the soundtrack and original music for the first game set a monstrously high standard, and I was going to be very damned pleased if the music for this game came even close to it. Well, it has gotten close, and while there aren’t any standout tracks or wholly emotional songs to go along with the extremely pivotal moments in the game like there was in the first one, overall I must commend Daughter for their work on this game, building layer upon layer and always knowing when to ease off and when to bring the guitars and other sounds swelling into the foreground. Yes, in contrast to the first game that featured a multitude of indie rock and folk musicians, for this game one band took on the task!

Writing an entire album for this game, Music From Before the Storm (Amazon | Apple¬†| Spotify) is the third album from Daughter, and I really can’t believe I haven’t heard of them until now! It took me quite a few listens to really get into the album and really appreciate it, and stop comparing it to the previous game’s music. Like the game it’s definitely a “slow burner”; it’s something you really should put on a pair of headphones, lay back on the sofa and close your eyes, and just let it seep into you.

Conclusion

Learning the news of a prequel coming so soon after the first game, and from a different studio, my expectations weren’t too high. The original game and soundtrack had a monstrous impact on me, and I was really hoping for more of the same, as hard or even impossible as that would be. Before the Storm somewhat succeeds. Yes it follows the general visual and play style of the first game, but there’s no doubt that Deck Nine have put their unique stamp while still giving us a dramatic and emotional story. I think my only real letdown was the ending, which seemed to come up sooner than I expected, as well as not tying into the first game besides a small end cutscene alluding to Rachel’s disappearance. Why didn’t this game deal with Rachel’s disappearance and how Chloe handled that? Or even Frank?

SOLO: A Star Wars Story

Yeah I need to finish my reviews for the other recent Star Wars movies, but I watched this yesterday and wanted to get this out while the movie was still fresh in my mind.

This will be a pretty short review, but I hope it’s pretty clear that its length doesn’t correlate my affection for this movie compared to other reviews I’ve written. In short, I loved this movie. I FINALLY got a Star Wars movie that isn’t about the fate of the whole frickin’ universe, and there’s no Jedis, no force, none of that!

It’s almost shocking how small-scale Solo: A Star Wars Story is. There’s a few key locations on a few different planets, but there’s no excessive location-hopping and scene cutting back and forth. The movie pretty much focuses on the key character, Han Solo, and only adds a dash of scenes for villains, side-kicks, etc. I think the casting was perfect; Alden Ehrenreich was great as a young Solo, channeling a bit of Harrison Ford but not trying to do an outright caricature. Donald Glover nearly steals the show as Lando, bringing style and swagger. Emilia Clarke and Woody Harrelson also shine in their roles, making the viewer constantly wonder just whose side they are on. Paul Bettany is great as the movie’s key villain, never ever going over the top and is more of a quiet threat that perfectly suits his style of acting.

While this movie evidently had a rocky road on the way to the theater, I think both director Ron Howard and writers Jonathan and Lawrence Kasdan (how awesome to write a Stars Wars movie with your dad?!) have given us a very strong independent Star Wars movie, and for me it’s not only for sure in my top 3 picks, but it might just be my favorite Star Wars movie!

My Setup – 2018

My original setup post was five (!) years ago. Since that time almost as much has changed as has stayed the same. Let’s go through everything and see where things were, are, and may be headed towards…

Who Am I?

I’m still Christopher, and my day job is still in IT. Music and writing are still my passionate hobbies, but that’s where they’re likely to stay. Doesn’t make them any less important to me!

Hardware

I built another desktop about four or five years ago, and it still handles everything I need it to just fine. Like the previous system it has a dual-core processor (this time a cheap low-power Intel Pentium) and 8GB RAM (I’ve thought about bumping it to 16, but it’d cost just as much as putting 16GB DDR4 into the next eventual system). The system drive is a 256GB SSD, while /home sits on a 2TB HDD. That’s primarily for Plex server, and it’s a little over half full. At the rate we (rarely) buy any new movies and shows, it will last well into the next system. Or by then a 2TB SSD will be cheap enough, that’d be nuts. The next system may get an AMD Ryzen or Intel i5; it’ll have a LOT more cores.

After starting out on Windows 7 and getting the free upgrade to 10, I moved it over to Linux Mint 18.1 when it was released. Everything just works, and I really like Cinnamon (seriously have you tried Gnome 3 on Ubuntu 18.04? Lol what a dumpster fire). No it can’t run my audio software, but that’s its only negative. It’s since been upgraded to 18.3. I may upgrade/re-do it once 19.1 is out, but since it runs Plex it’s definitely become a “if it ain’t broke don’t fix it” system, while the HP laptop can be the Linux distro guinea pig. The monitor is due for an upgrade, but I don’t know if I want to jump to 4K yet; I do want at least 27″ of screen space. I’m still using a plain mouse and an Apple keyboard. The latter may one day be switched out for a mechanical keyboard with brown switches (I have blue ones at work and they’re wonderfully clacky, but my wife would kill me lol).

The 2 older Mac laptops are long gone. Their limited RAM support and dying batteries spelled the end of their days. Now we have a 2013 MacBook Pro with Retina screen. My god is that great to work on. Its battery is still going strong, it has a decent 8GB RAM, and the SSD is still fairly fast. It just recently got upgraded to macOS Mojave, and for a .0 release it’s almost shocking how smooth everything is. Finally dark mode!

We have an HP Spectre laptop with Linux Mint 19 on it. It’s much faster than even the MacBook Pro. The only downside is its battery stopped working, which I removed. A new one just isn’t worth the price and its small size wouldn’t give it anywhere near the battery life of the MacBook Pro. It’s still nice to use, and it may be good for road trips and the like.

The iPad is also gone, it was just too slow to run even the basics. The new ones look great, especially the Pro, but I’m just too cheap and I have a phone that can cover most of that stuff. I do have a Kindle (cheapest one w/o a backlight) that I like to read from, although I’m not impressed with its battery life, even with keeping it on airplane mode most of the time.

Not that long ago I moved from the iPhone 6S to 8+. The battery was starting to crap out on the 6S, and I wanted the bigger screen and newest (at the time) processor. With the newly-released iOS 12 (like Mojave it’s crazy good for a .0 release) the 8+ still feels brand new, and provided its battery holds up I won’t be in a rush to upgrade for quite awhile. But, weirdly enough, I’ll likely go back to a smaller screen, if only for the weight reduction (trying to work out with a large phone in your pants is a pain!).

We have Rokus on all of our TVs, running Plex or Netflix. The living room also has a PS4, which doesn’t see a whole lot of use. It does stay for being the back-up Blu-Ray player for those that refuse to be ripped. Besides a larger-sized TV I did setup a receiver just to have 2 nice Klipsch bookshelf speakers. To me sound is more important than visual quality (seriously we stream Netflix at 480p, take THAT data caps!) and it still blows me away how much more enjoyable films are with that setup.

Musical instruments haven’t changed at all, and I don’t foresee any new additions or such. I still like my Yamaha acoustic, but admittedly haven’t played it very much. I also rarely play the Strat, even after having its bridge fixed. I still like the feel of the Les Paul Studio the most, and aside from experimenting with heavier strings and tuning in D standard it’s pretty much set as-is.

The Stingray bass is also still fun to play. I tried a set of tapewound strings and loooooved the feel of them! Unfortunately the G string wouldn’t stay on the tuning peg so I left it off. I’ve since gone back to roundwound strings, and hate them. I’ll eventually get another set of tapewounds and have the luthier give it a full setup. Otherwise the Stingray is a joy to play on, even if it weighs at least twice what the Les Paul does (no joke, holy shit). I did replace the small guitar amp in the living room with a larger Fender bass amp, and it’s unbelievable how light it is! Yeah it weighs less than the Stingray, jeez. I still have the other bass amp in the garage, and like the drums would prefer to donate rather than try to sell it.

I still have the drums, but I’ve had no urge to play them. It may be worth it to try to sell it for at least a little money, but honestly I’d rather donate it to a school or church.

While I’ve posted twice about searching for a synthesizer, I don’t foresee ever purchasing one. It’s gonna take up too much of what little room I have or could make, and since I already use headphones for Reason I just won’t want to be so “closed off” in the house. It’d bad enough I have to keep the door closed because I can’t trust the cats! I’m likely just going to get a nice compact 25-key MIDI controller to use in Reason. It already offers enough instruments and sounds, and I did also purchase MiniBit for some retro goodness.

Software

For writing there’s a mix of writing in plain text as well as formatting, whether for short stories (and perhaps novels) and screenplays. While I championed doing as much as possible in plain text for years, I’ve recently relaxed and used what I feel is the best tool/software for each aspect. For plain text I use just about anything, switching daily between Notepad++, Sublime, Visual Studio Code, and iA Writer. Due to all the writing for Basic Fantasy RPG being done in LibreOffice, that’s what I’ve tended to use for short stories (and that novel fragment); I even uploaded a short story template for it. I also made one for Apple Pages; if I’m using the laptop for an extended period of time I’ll use that instead of LibreOffice; it just runs so much smoother and really isn’t that overkill for basic writing needs. I do want to try it out on the phone as well.

For the little amount of screenwriting I do, I’ve honestly gotten tired of Fountain, despite the enthusiasm I used to have for it. I didn’t mind writing in a text editor (Visual Studio Code even had an extension for text highlighting), but I grew weary of the little things in Highland that didn’t work, and the newer 2 release didn’t fix them. It also pushed itself more for other kinds of writing, which I didn’t agree with. Yes it can be good to write “distraction free”, but the page structure and length DOES matter in screenwriting, and in Highland particularly I was constantly switching back and forth to the preview. Plus, in 2 it now by default centers character names and dialogue, so it’s already contradicting itself. ANYWAYS, I spent more time testing out Fade In Pro, and my goodness I can’t believe I didn’t go with that sooner. Plus, when I had an issue with something I emailed Kent and he not only replied within a day or so, he incorporated some changes in the next release, which didn’t come too long after. Amazing! Oh yeah, it’s also the ONLY screenwriting program to run on Linux. Boom.

For file syncing I’m still on Dropbox. It’s never had a problem, and again it’s the only one in its category to run on Linux. I don’t have my pictures on it anymore, so I have more than enough space for documents.

For web browsing I’m pretty split between Chrome, Firefox, and Safari. The latter is just due to the battery life on the laptop, while I prefer Firefox overall for its open nature, plug-ins, and bookmark syncing.

For audio I’m still Team Reason. I finally upgraded to 10, and overall have been pretty happy with it. It is a bit hard to work on the laptop’s smaller screen, while at work it’s amazing to have it all showing or still split off parts of it to hide when not immediately needed. It still looks meh on a high-res screen, and there is a lot of newer items that can put off those new to Reason and DAWs period. But, it’s still the easiest for me to work with, and I hope to spend more time with it.

Bandcamp find: Matthew S. Burns

Like most of my interests, my enthusiasm in programming ebbs and flows, usually in pretty lengthy periods of time. In my most recent flow I’ve been looking into a growing category of games that either have some programming aspect to it, or even entirely focused on it. One game company that has taken this type of game and run with it is Zachtronics. They have released multiple games, including Infinifactory, Shenzhen I/O, and the upcoming Exapunks. While looking into these games I found a Bandcamp link for the composer of these games, Matthew S. Burns. While I initially started listening because of Exapunks, his soundtrack for Shenzhen I/O has actually grown the most on me, and it’s a wonderful ambient electronic album to play when working on coding, writing, or just relaxing and taking a moment to forget everything.